League of Legends patch 12.7 notes: Jayce & Zeri nerfs, Yasuo & Yone buffs, Arcana skins

League of Legends patch 12.7 is on its way, and Riot are promising big changes. With MSI on the horizon Riot are making big changes to the meta ⁠— pro staples like Jayce and Zeri are on the chopping block, while Ionian brothers Yasuo and Yone are getting buffed. Here’s the full patch notes.After a couple of small updates, Riot are going all-out in League of Legends patch 12.7. The imminent start of MSI 2022 is the big pressure point as the developers look to tone back some of pro play’s most powerful picks across Spring. That’s why you’ll see the likes of Jayce, Lee Sin, Ryze, and Zeri in for nerfs despite not doing too hot in solo queue. Similarly, off-meta picks like Lillia and Karthus in the jungle, as well as Gangplank and Wukong in top lane, are getting some help. Oh, and Yasuo and Yone too ⁠following the Immortal Shieldbow nerfs. And, as per usual, there’s a new host of cosmetics as the fan-favorite Arcana skinline returns with five new champions getting the tarot-inspired skins. Let’s unwrap what’s coming in League of Legends patch 12.7, including when the next update launches and the full notes. When is LoL patch 12.7? League of Legends patch 12.7 is primed to go live on April 13, 2022. The seventh major patch of 2022 will start rolling out on Oceanic servers at 10am AEDT, with a worldwide rollout taking place across the rest of the day. Here’s the key timings: 3am PT (NA) 5am GMT (EUW) 3am CET (EUNE) 8am KST (Korea) There’ll be a few hours of downtime when patching begins, and matchmaking queues will be taken offline about three hours beforehand. Arcane Jayce crossover League of Legends skin. What’s changing in LoL patch 12.7? Zeri locked in for nerfs ⁠— again In case you’ve been counting, Zeri has found herself facing her fifth set of nerfs since her release just five patches ago. In LoL patch 12.7, Riot are giving the Spark of Zaun another pass to try and reduce her pro play impact. While her win rate has dropped to 47.64% in ranked play, she still boasted a 57.29% win rate across the last two updates in the hands of professionals (114 wins in 199 games globally). The nerfs are targeting her Bruiser build, Riot noted, but will still be an overall nerf for her other pathways including Crit and AP. This includes reducing her base stats, her Q and W base damage, as well as nerfing cooldowns on E and her ultimate early but scaling better late. While the Zeri changes are the biggest, Jayce, Lee Sin, Rengar, and Ryze are also facing nerfs as the first international League of Legends event of 2022 nears. Withered Rose Zeri.Riot Games Yep, more Zeri nerfs. Her fifth set in two months. Yasuo & Yone get buffs as Immortal Shieldbow nerfs hit hard They might be a threat in your solo queue games, but 토토사이트  Yasuo and Yone have been struggling since Riot nerfed lifesteal in LoL patch 12.6. So, the Ionian brothers are getting some help in the lead-up to MSI in LoL patch 12.7. Yasuo is getting some bonus base health and a shortened ultimate cooldown early, while Yone will better scale with a similar ultimate change ⁠— just for late game. The top lane is also facing a meta shift with Gangplank, Gwen, Pantheon, and Wukong also being buffed. So too the jungle, thanks to Lillia and Karthus changes. They’re nothing ground-breaking, but it should increase champion diversity on the world stage. Yone (pictured) is one of five LoL champs getting "Battle Academia" skins this patch.Riot Games Yone buffs on LoL patch 12.7 could make him a threat at MSI. You can find the full League of Legends patch 12.7 changes below, courtesy of Riot. The update goes live on April 13. League of Legends patch 12.7 notes Champions Gangplank Passive: Trial by Fire Damage: 55-225 ⇒ 55-310 W: Remove Scurvy Mana: 80-120 ⇒ 60-100 Gwen E: Skip ‘n Slash Cooldown refund: 50% ⇒ 60% R: Needlework Cooldown: 120-80 seconds ⇒ 100-80 seconds Jayce Base stats Base health: 560 ⇒ 520 Health per level: 90 ⇒ 95 Base armor: 27 ⇒ 22 Armor per level: 3.5 ⇒ 3.8 Kalista Base stats Mana: 250 ⇒ 300 Move speed: 325 ⇒ 300 Attack speed per level: 4% ⇒ 4.5% Karthus Q: Defile Damage to monsters: 85% ⇒ 95% Lee Sin Base stats Attack damage: 68 ⇒ 66 Q: Resonating Strike First cast damage: 55-155 ⇒ 50-150 Second cast damage: 55-155 ⇒ 50-150 Lillia Passive: Dream-Laden Bough Healing ratio: 12% AP ⇒ 20% AP W: Watch Out! Eep! Damage: 70-150 ⇒ 80-160 Neeko W: Shapesplitter Passive damage: 50-130 ⇒ 50-170 Move speed bonus: 10-30% ⇒ 10-40% Pantheon Base stats Health regen per five seconds: 9 ⇒ 7.5 Q: Comet Spear Tap missile length: 550 ⇒ 600 Tap missile width: 150 ⇒ 120 E: Aegis Assault No longer slows Pantheon when moving backwards R: Grand Starfall Now falls 0.25 seconds later Rengar Q: Savagery Bonus damage to structures reduced by 40% W: Battle Roar Bonus monster damage: 65-130 ⇒ 85-150 Ryze Q: Overload Mana ratio: 3% bonus ⇒ 2% bonus AP ratio: 45% ⇒ 50% Wukong Q: Crushing Blow Cooldown: 9-7 seconds ⇒ 8-6 seconds W: Warrior Trickster Cooldown: 20-16 seconds ⇒ 20-12 seconds Can now go over walls E: Nimbus Strike Damage to monsters: 150% ⇒ 180% AP ratio: 80% ⇒ 100% Yasuo Base stats Health: 490 ⇒ 520 R: Last Breath Cooldown: 80-30 seconds ⇒ 70-30 seconds Yone R: Fate Sealed Cooldown: 120-80 seconds ⇒ 120-60 seconds Zeri Base stats Base attack damage: 53 ⇒ 50 Attack damage per level: 2 ⇒ 1.5 Base armor: 22 ⇒ 20 Health per level: 90 ⇒ 95 Q: Burst Fire Damage: 10-30 (+110% AD) ⇒ 7-15 (+110-120% AD) Now only applies on-hits once per cast Now only stacks R and reduces E cooldown one time per cast Critical strikes add an extra R stack and reduce E cooldown an additional time W: Ultrashock Laser Damage: 40-180 (+100% AD & 60% AP) ⇒ 10-150 (+120% AD & 70% AP) E: Spark Surge Cooldown: 23 seconds ⇒ 28-22 seconds R: Lightning Crash Cooldown: 100-80 seconds ⇒ 120-70 seconds Items Abyssal Mask Maximum magic resist shred: 20 ⇒ 25 Shred ratio: 1% bonus HP ⇒ 1.2% bonus HP Fimbulwinter (and Winter’s Approach) Cost: 2600 gold ⇒ 2700 gold Health: 400 ⇒ 350 Galeforce Cooldown: 90 seconds ⇒ 110 seconds Moonstone Renewer Heal and shield power per stack: 7% (max 35%) ⇒ 6% (max 30%) Umbral Glaive Cost: 2400 gold ⇒ 2300 gold Cooldown: 45 seconds ⇒ 35 seconds Runes Time Warp Tonic (Inspiration) Immediate potion restore: 50% ⇒ 30% Bonus move speed: 5% ⇒ 4%